BMCL,4.7.0.1990
System.Web.Extensions
System.InvalidOperationException: 无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]” 在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject) 在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]” Key:System.Object Value: 在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject) 在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

-----------------BMCL LOG----------------------

01/25/2018 21:54:33信息:BMCLNG Ver.4.7.0.1990正在启动
01/25/2018 21:54:33信息:加载D:___game\Minecraft\bmcl.xml文件
01/25/2018 21:54:33信息:Javaw: C:\Program Files\Java\jre1.8.0_161\bin\javaw.exe, Username: jerryxiong371, Javaxmx: 2048, Login: 离线模式, LastPlayVer: 1.7.2-Forge10.12.2.1121, ExtraJvmArg: -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true, Lang: zh-cn, Passwd: System.Byte[], Autostart: False, Report: True, CheckUpdate: True, WindowTransparency: 1, DownloadSource: 0, PluginConfig: System.Collections.Generic.Dictionary2[System.String,System.Object], Height: 720, Width: 1280, FullScreen: False, LaunchMode: Normal 01/25/2018 21:54:33信息:加载默认配置 01/25/2018 21:54:33信息:无需更新 01/25/2018 21:54:36信息:正在启动1.7.2,使用的登陆方式为离线模式 01/25/2018 21:54:36信息:正在登陆 01/25/2018 21:54:36信息:检查Java 01/25/2018 21:54:36信息:处理依赖 01/25/2018 21:54:36信息:com.mojang:netty:1.6 01/25/2018 21:54:36信息:java3d:vecmath:1.3.1 01/25/2018 21:54:36信息:net.sf.trove4j:trove4j:3.0.3 01/25/2018 21:54:36信息:com.ibm.icu:icu4j-core-mojang:51.2 01/25/2018 21:54:36信息:net.sf.jopt-simple:jopt-simple:4.5 01/25/2018 21:54:36信息:com.paulscode:codecjorbis:20101023 01/25/2018 21:54:36信息:com.paulscode:codecwav:20101023 01/25/2018 21:54:36信息:com.paulscode:libraryjavasound:20101123 01/25/2018 21:54:36信息:com.paulscode:librarylwjglopenal:20100824 01/25/2018 21:54:36信息:com.paulscode:soundsystem:20120107 01/25/2018 21:54:36信息:io.netty:netty-all:4.0.10.Final 01/25/2018 21:54:36信息:com.google.guava:guava:15.0 01/25/2018 21:54:36信息:org.apache.commons:commons-lang3:3.1 01/25/2018 21:54:36信息:commons-io:commons-io:2.4 01/25/2018 21:54:36信息:net.java.jinput:jinput:2.0.5 01/25/2018 21:54:36信息:net.java.jutils:jutils:1.0.0 01/25/2018 21:54:36信息:com.google.code.gson:gson:2.2.4 01/25/2018 21:54:36信息:com.mojang:authlib:1.3 01/25/2018 21:54:36信息:org.apache.logging.log4j:log4j-api:2.0-beta9 01/25/2018 21:54:36信息:org.apache.logging.log4j:log4j-core:2.0-beta9 01/25/2018 21:54:36信息:org.lwjgl.lwjgl:lwjgl:2.9.0 01/25/2018 21:54:36信息:org.lwjgl.lwjgl:lwjgl_util:2.9.0 01/25/2018 21:54:36信息:org.lwjgl.lwjgl:lwjgl-platform:2.9.0 01/25/2018 21:54:36信息:unarchive 01/25/2018 21:54:36信息:extract $D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276\OpenAL32.dll 01/25/2018 21:54:36信息:extract $D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276\OpenAL64.dll 01/25/2018 21:54:36信息:extract $D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276\lwjgl.dll 01/25/2018 21:54:36信息:extract $D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276\lwjgl64.dll 01/25/2018 21:54:36信息:org.lwjgl.lwjgl:lwjgl:2.9.1-nightly-20131017 01/25/2018 21:54:36信息:org.lwjgl.lwjgl:lwjgl_util:2.9.1-nightly-20131017 01/25/2018 21:54:36信息:org.lwjgl.lwjgl:lwjgl-platform:2.9.1-nightly-20131017 01/25/2018 21:54:36信息:net.java.jinput:jinput-platform:2.0.5 01/25/2018 21:54:36信息:unarchive 01/25/2018 21:54:36信息:extract $D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276\jinput-dx8.dll 01/25/2018 21:54:36信息:extract $D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276\jinput-dx8_64.dll 01/25/2018 21:54:36信息:extract $D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276\jinput-raw.dll 01/25/2018 21:54:36信息:extract $D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276\jinput-raw_64.dll 01/25/2018 21:54:36信息:extract $D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276\jinput-wintab.dll 01/25/2018 21:54:36信息:传递MC参数 01/25/2018 21:54:36信息:"-Xincgc" "-Dfml.ignoreInvalidMinecraftCertificates=true" "-Dfml.ignorePatchDiscrepancies=true" "-Xmx2048M" "-Djava.library.path=D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2-natives-1516917276" "-cp" "D:\___game\Minecraft\.minecraft\libraries\com/mojang/netty/1.6/netty-1.6.jar;D:\___game\Minecraft\.minecraft\libraries\java3d/vecmath/1.3.1/vecmath-1.3.1.jar;D:\___game\Minecraft\.minecraft\libraries\net/sf/trove4j/trove4j/3.0.3/trove4j-3.0.3.jar;D:\___game\Minecraft\.minecraft\libraries\com/ibm/icu/icu4j-core-mojang/51.2/icu4j-core-mojang-51.2.jar;D:\___game\Minecraft\.minecraft\libraries\net/sf/jopt-simple/jopt-simple/4.5/jopt-simple-4.5.jar;D:\___game\Minecraft\.minecraft\libraries\com/paulscode/codecjorbis/20101023/codecjorbis-20101023.jar;D:\___game\Minecraft\.minecraft\libraries\com/paulscode/codecwav/20101023/codecwav-20101023.jar;D:\___game\Minecraft\.minecraft\libraries\com/paulscode/libraryjavasound/20101123/libraryjavasound-20101123.jar;D:\___game\Minecraft\.minecraft\libraries\com/paulscode/librarylwjglopenal/20100824/librarylwjglopenal-20100824.jar;D:\___game\Minecraft\.minecraft\libraries\com/paulscode/soundsystem/20120107/soundsystem-20120107.jar;D:\___game\Minecraft\.minecraft\libraries\io/netty/netty-all/4.0.10.Final/netty-all-4.0.10.Final.jar;D:\___game\Minecraft\.minecraft\libraries\com/google/guava/guava/15.0/guava-15.0.jar;D:\___game\Minecraft\.minecraft\libraries\org/apache/commons/commons-lang3/3.1/commons-lang3-3.1.jar;D:\___game\Minecraft\.minecraft\libraries\commons-io/commons-io/2.4/commons-io-2.4.jar;D:\___game\Minecraft\.minecraft\libraries\net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar;D:\___game\Minecraft\.minecraft\libraries\net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar;D:\___game\Minecraft\.minecraft\libraries\com/google/code/gson/gson/2.2.4/gson-2.2.4.jar;D:\___game\Minecraft\.minecraft\libraries\com/mojang/authlib/1.3/authlib-1.3.jar;D:\___game\Minecraft\.minecraft\libraries\org/apache/logging/log4j/log4j-api/2.0-beta9/log4j-api-2.0-beta9.jar;D:\___game\Minecraft\.minecraft\libraries\org/apache/logging/log4j/log4j-core/2.0-beta9/log4j-core-2.0-beta9.jar;D:\___game\Minecraft\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl/2.9.0/lwjgl-2.9.0.jar;D:\___game\Minecraft\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl_util/2.9.0/lwjgl_util-2.9.0.jar;D:\___game\Minecraft\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl/2.9.1-nightly-20131017/lwjgl-2.9.1-nightly-20131017.jar;D:\___game\Minecraft\.minecraft\libraries\org/lwjgl/lwjgl/lwjgl_util/2.9.1-nightly-20131017/lwjgl_util-2.9.1-nightly-20131017.jar;D:\___game\Minecraft\.minecraft\versions\1.7.2\1.7.2.jar" "net.minecraft.client.main.Main" "--username" "jerryxiong371" "--version" "1.7.2" "--gameDir" "D:\___game\Minecraft\.minecraft" "--assetsDir" "${game_assets}" "--uuid" "${auth_uuid}" "--accessToken" "${auth_access_token}" 01/25/2018 21:54:36信息:走你 01/25/2018 21:54:36信息:https://bmclapi2.bangbang93.com/mc/assets/legacy/c0fd82e8ce9fbc93119e40d96d5a4e62cfa3f729/legacy.json 01/25/2018 21:54:36异常:System.Web.Extensions System.InvalidOperationException: 无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]”
在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject) 在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject) 在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit) 在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input) 在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) 在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) 在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) 无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]”
Key:System.Object
Value:
在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

01/25/2018 21:54:36错误:BMCL,4.7.0.1990
System.Web.Extensions
System.InvalidOperationException: 无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]” 在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject) 在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
无法将类型为“System.Boolean”的对象转换为类型“System.Collections.Generic.Dictionary2[System.String,BMCLV2.JsonClass.AssetsIndex+Assets]” Key:System.Object Value: 在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject) 在 System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)
在 System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)
在 BMCLV2.Mirrors.BMCLAPI.Asset.<GetAssetsIndex>d__2.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.AssetManager.<Sync>d__6.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 BMCLV2.Game.GameManager.<LauncherOnGameStart>d__12.MoveNext()
— 引发异常的上一位置中堆栈跟踪的末尾 —
在 System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)